Today some dude randomly came running at me with his sword. I guess he was guarding a cave or something and we got too close?
Anyway, I’m standing there waiting for him to hit me so I don’t feel bad about fighting back, when Lydia just completely lost it. She jumps in front of me and just slaughters this guy and all his friends. Whoa.
So then we go into this dark, creepy cave and she’s all “I have a bad feeling about this…” Yes, Lydia. Thank you. I got that. But then I’m scrounging for food for us and she starts yawning. I’m sorry, is my search for life giving sustenance boring you?!
Anyway, it wouldn’t let me thank her for killing that guy, and now that I know she’s apparently a psychopath I definitely want to stay on her good side, so I bought her a health necklace and an enchanted ring to boost her stamina.
Of course when I gave them to her she got all sarcastic again, *sigh* “I’m sworn to carry your burdens…” and I thought that was a little unfair, so I also bought her a horned helmet.
She looks very silly.
Wanna play a game…?
Today I killed a dragon; then I ate his soul. It’s complicated. But now I can get people away from me by yelling at them and that’s pretty cool. The Jarl was so happy I saved the town he gave me a lot of stuff I can’t carry. Then he gave me a girl to help carry it, which was sweet, but now I have a girl following me around.
She seems to have a bit of a chip on her shoulder though. It’s hardly my fault the Jarl gave her to me. I tried to tell her I wasn’t comfortable owning her, but she was welcome to stay as a friend of her own free will – but the game wouldn’t let me express that properly.
She keeps asking how she can help so I asked her to carry some things for me to help her feel useful, because I know *I* like to feel useful, but she got snippy with me about it:
*sigh* “I’m sworn to carry your burdens…”
Maybe I’ll trade her for a dog. Dogs are never sarcastic about helping. No one’s ever given me a girl before.
It’s been a few days and Lydia (the girl) is still following me around and being snarky about carrying things. I’m trying to figure out if I need to feed her and make sure she sleeps or if she takes care of herself.
Can she die? What happens if I hit her? If I run into her she says “ouch” so I know she can feel…
It seems weird to just be all “okay… I’m going to bed… are you just going to stand there and stare at me all night…?”
Apparently I can tell her to wait places and she will. Can I leave her in the middle of nowhere? That seems dangerous. Shouldn’t I put her somewhere safe??
Wanna play a game…?
I don’t know how but I somehow managed to not die a fiery death that day. Through a series of uncoordinated and clumsy movements I managed to catch up to the terminator, who stood patiently waiting among the chaos.
As I approached him, he took off toward another building then stopped to watch me lumber along behind him. When I caught up he went in. I’m starting to sense a pattern here.
Inside, the terminator began babbling about dragons and Stormcloaks, which seemed a bit silly for a robot from the future, but I just kept my mouth shut and followed him around like Igor from a Mel Brooks movie. This turned out to be a good strategy because he unbound my hands.
“Pickpocket Hadvar?” asked the screen. Oh. He has a name. Well that’s good. But stealing from a killer machine who just unbound my hands seems ungrateful at the very least.
“Let’s get you some supplies,” says Hadvar. So I wander off to explore the room.
“Pick lock?” my screen asks as I approach a prison cell. Picking locks and stealing from others, huh? You certainly don’t have a very high opinion of me, Screen. But why not? It looks empty to me…
So I picked that lock and every other lock in the room. I also picked up everything I could and practiced moving around and jumping for a while. The terminator watched this all stoically from the door. An hour later I approached him.
“Are you done?”
Why yes, Hadvar, I’ve had my fill of this room. Lead on!
I’ll say one thing for him, he’s extremely patient.
Wanna play a game…?